Being able to show users different instructions, interfaces, or information is an important part of conducting controlled experiments.
TurkServer accomplishes this through treatments, containing structured data
that are made available to the front-end app under
TurkServer.treatment() as a
reactive variable in Meteor.
Treatments contain arbitrary key-value pairs, and can be assigned to both users and worlds. The client code for a user in a particular world will have access to all of the treatment data for both the user and the world, creating a useful way to programming control the display of different parts of the user interface (such as instructions) and mechanisms of interaction. Since treatment data is reactive, it is easy to use with Blaze, Meteor’s UI rendering system.
Treatments can also be viewed in the admin interface.
Additional details and examples of treatments to be added.